Thursday, June 3, 2010

Thursday, May 27, 2010




A brief animation test of Lydia walking.

I have also worked on a Run, Idle and Jump animation; though they won't be finished until a bit later.

Monday, May 24, 2010

Environment Test 1.


Environment Test 1! No textures and still need to import Jace's trees, got impatient and wanted to see how it would look. Main character is rigged, just need to fix up some of the skinning. High detail textures will come later, for the moment I need to get this animatic underway!

Wednesday, May 5, 2010

Progress on the shoulder. Lots more to do.

Wednesday, April 21, 2010

Short Script. (Divided into Scenes)

Scene 1.
Camera Pans across to a green planet “Tempest”.
Planet’s surface; space vessel flies on camera.
Vessel lands amongst trees.

Scene 2.
Night falls.
Camera pans down from top of tree line to forest floor,
Trees are lined up like a forest corridor.
5 soldiers walk on screen from behind camera.

Scene 3.
Camera is positioned top right, pointing down.
Darkness stretches out through the trees.
Soldiers walk casually down tree corridor.
They converse. (General Information)

Scene 4.
Camera positioned side on to Soldiers.
One Soldier asks for a recap of the mission briefing.
Soldiers stop walking, Camera focuses on leader’s helmet,
Soldiers visible behind him.
Leader looks right and recites mission briefing in cold voice.

Scene 5
Camera positioned behind group.
Soldier trailing behind is in foreground.
Soldier looks up and behind.
Camera switches to front of group and you hear a
Person cry out and then silenced.
Leader suddenly turns.

Scene 6.
The camera pans quickly around the group of Soldiers.
The camera slows down to land at foot level behind soldiers,
All soldiers but the leader drop to the floor.
Camera focuses behind Leaders shoulder.
‘The Heroine’ falls from the tree tops and lands gracefully
on her feet.

Scene 7.
Lydia runs down forest corridor. Chase ensues. Bullets and Laser fire overhead.

Scene 8.
Corridor opens up to cliff face, Lydia jumps to the left into forest. Slow motion sound as the soldiers miss their mark and go over the cliff.

Scene 9.
Camera is on floor looking up.
Heroine stands with legs spread in power stance. View of the valley floor below her, sun shines, lense flare.
Credits.

Thursday, April 15, 2010

Further Development



I've started tossing around ideas for textures and lighting. The helmet of the character will be lit through the visor as shown above. Original Concepts by Rosanna Grayson.